It may seem like the only game controller accessories being talked about at E3 this year are Microsoft’s Kinect and Sony’s Move, but several other companies also made the trip to Los Angeles to show off their own ways to take control of your games.

The team from CTA Digital had a number of Nintendo Wii controller add-ons that were designed around the concept of extending the impact of virtual movement in game with real-world controllers. For example, their Bowling Ball for the Wii gives a more natural feel to Will Sports Bowling by placing your motion controller in a large plastic ball.

When you place your Wii Remote and Nunchuck in the Adjustable Weight Dumbbells from CTA Digital, you help burn more calories in Wii Fit by adding 4.6 lbs of real weight to the controllers. Company X Accessories makes dumbbells too… along with aerobic steps and Louisville Sluggers!

Probably the least serious, yet oddly fun, accessory on display was CTA Digital’s Inflatable Car for Wii. It looks like a comical little go-cart, but is designed for the Wii Remote to fit into the plastic driver’s wheel. While adults can fit (mostly) on the inflatable kart, it’s the kids who will get the most out of having their own personal race car to fly through curves on Mario Kart.

While music and rhythm games are dominated by plastic instruments that come ever closer to real-world guitars, the team behind the Beamz Player took a different route with a large W-shaped device that plays like a modern version of a Theremin. Moving your hands through the center of the device triggers different streams of musical notes or sound effects in order to customize the musical track playing in the included player software.

If you’re a gamer of the ‘80s, you probably remember the Nintendo Power Glove, a silver controller that fit like a cheap sci-fi prop. The XIO Virtual Gaming System controller from Forcetek, on the other hand, uses actual exoskeleton research to provide control based on movement and position of the arm in a variety of positions. It also helps make your virtual experience more real by providing controlled resistance to your arm movements, just as if you performed that game action in real life.
At E3 2010, the feeling of control is everywhere.